PARAMOUNT pitch

I concepted and built three distinct game environments for a pitch to Paramount Games based on several well known IPs. I was responsible for environment design, layout, lighting, and overall world building, creating scenes that established the visual direction for each concept. Once completed, another artist painted over the environments to showcase how the UI and characters would appear in game. All environments were modeled and rendered in Blender.

Stylized work like this is my absolute favorite kind of work!

Creative Directors: Emily Romano, Kendall Madden

Associate Creative Directors: Walter Parenton

Senior Art Directors: Chad Thomas

 

Teenage Mutant Ninja Turtles

 

Avatar The Last Airbender